FuRyu has published 13 official videos for ANOMALITH, on its own channel Game Channel by フリュー, between 21 May and 19 October 2026. The newest is the launch trailer, posted on 15 October. Steam additionally hosts three English trailers that are not on YouTube.
Every official upload, in order
| Date | Video | ID |
|---|---|---|
| 21 May 2026 | Announcement trailer | uKRxTH0L--w |
| 26 May 2026 | First Anomaly Investigation Report special | kWDYh3QOwu0 |
| 4 June 2026 | FuRyu Games official trailer 2026 | rsYUVabModA |
| 5 June 2026 | Creator interview — Character design: MON | Zi0mdvRKmhY |
| 6 June 2026 | Creator interview — Composer: Yuka Kitamura | G0UMNj0W760 |
| 7 June 2026 | Developer interview — Lead programmer | B_g0o_Kv1zw |
| 8 June 2026 | Developer interview — Game designer: Takara Okamoto | p8rRLdOt-Fk |
| 9 June 2026 | Developer interview — Director: Yu Terada | ILdpVVe0kYI |
| 30 June 2026 | Story trailer | eFX_QHZdPB0 |
| 31 July 2026 | Six One Demo Days trailer, English | Vme-OtFiiPQ |
| 4 September 2026 | System trailer | aQzP_aDFPrY |
| 15 October 2026 | Launch trailer | HjXuib_P1zc |
| 19 October 2026 | 100,000 wishlists commemorative video | FNzRxCjQrCU |
Every one of these is on the same channel and in the same playlist, so a single link covers the set. The three Steam-hosted trailers — announcement, story and system, all English — are separate uploads that do not appear in the playlist.
The four FuRyu pushes on its own site
The official site embeds four videos as the primary set: System, Six One Demo Days, Story and Announcement. That is the publisher's own ranking of what matters, and it is a reasonable starting point if you only want the shortlist.
The system trailer is the one that explains mechanics: inventory, ammunition, gun customisation, the twelve Anomalization skills and the base loop. The story trailer is the one that introduces Reona, Arisa and the shopping mall incident.
The interview videos
Five of the thirteen are interviews rather than trailers, and they are the only place the staff appear on camera:
- Character design: MON — the illustrator behind the cast.
- Composer: Yuka Kitamura — the soundtrack.
- Lead programmer: Alexsandro Aparecido Nakashima — the technical side.
- Game designer: Takara Okamoto — systems and balance.
- Director: Yu Terada — the project's direction.
For a game whose marketing leans on its staff pedigree, these are the primary sources behind the names. They are long-form and Japanese-language.
Watching order for a newcomer
The publication order doubles as a sensible viewing order: announcement, story, system, then launch. Each video assumes the previous one, so starting with the launch trailer means meeting characters with no context and seeing zones the demo does not cover.
If you want the shortest path to understanding the game, watch the system trailer first and the story trailer second. Skip the launch trailer if you are already buying — it shows later locations than the demo.
The Steam-hosted English trailers
Steam carries English cuts of the announcement, story and system trailers under its own player. They are the fastest way to watch in English, because the YouTube uploads are the Japanese versions.
The one English upload on YouTube is the Six One Demo Days trailer, which was made for the demo event in August and focuses on the hospital zone rather than the whole game.
Where to watch everything
The official playlist PLS83Sc-4ecBD2lsSArlKPAdWubAWAvIBC collects all thirteen videos and is linked from the game's official site. Steam's store page carries the three English trailers.
For creators, FuRyu also published a Fan Kit for gameplay videos and streams, announced through the Steam community hub — that is the sanctioned route for using footage rather than reuploading a trailer.
The marketing calendar, read as a timeline
The thirteen uploads trace the campaign. May is the announcement and the first investigation-report special. June is the staff: five interview videos in five days, one per role, from character design to lead programmer.
July is the demo, with an English trailer cut for the Six One Demo Days event. September is the system trailer, timed to the Tokyo Game Show build. October is the launch trailer and a wishlist milestone video.
Read in that order, the videos show a game that spent its marketing budget on the people making it rather than on set-piece trailers.
The wishlist milestone video
The 19 October upload is not a trailer. It is a short thank-you marking 100,000 Steam wishlists, with a message from the two lead characters' voice actors.
It is worth knowing about because it sits at the top of the playlist and looks like new footage. It is not; the launch trailer from four days earlier is the last substantive video.
English audio and subtitles
The YouTube uploads are the Japanese versions, including the launch trailer. English cuts of the announcement, story and system trailers exist on Steam rather than on the channel.
One English upload does exist on YouTube: the Six One Demo Days trailer, made for the August demo event. It is the video to send to someone who wants an English-language overview.
What the videos do not show
None of the marketing covers the late-game zones, the full skill tree or the base beyond its first upgrade tier. The launch trailer shows more locations than the demo, which is the main reason to skip it if you are already buying.
The five interview videos, in order
The June run is the most useful stretch of the channel: five videos in five days, each naming a role and a person. Character design (MON), composition (Yuka Kitamura), programming (Alexsandro Aparecido Nakashima), game design (Takara Okamoto) and direction (Yu Terada).
They are the primary source for the credits on this site, and the reason the developer page can name the staff rather than describing them as "the team". None of the five is a trailer, and none of them is short.
Why the launch trailer is optional
It is the only video that shows locations the demo does not cover, which makes it the one with actual spoiler risk. If you have already decided to buy, watching it trades surprise for two minutes of confirmation.
The system trailer is the better pre-purchase watch: it explains the loop without showing where the story goes.
Steam's three trailers
Steam hosts its own cuts of the announcement, story and system trailers, in English. They are the only English-language versions of those three videos, and they are not on the YouTube channel.
For an English-speaking viewer, that makes the Steam page the better first stop and the YouTube playlist the better archive.